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 Illiad's Starting Spells

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Illiad

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PostSubject: Illiad's Starting Spells   Fri Dec 18, 2015 2:53 pm

Spell Name: Encasing
Rank: D
Magic Cost: 10
Type: Defensive
Element: Ice
Spell Effect: Encasing freezes the air that is in immediate contact with Illiad, causing an extremely thin sheet of ice to encompass his body. This ice does not keep him from moving, and actually moves with him. This ice is clear and its only evidence of existing is the light glare it gives off in light. It will defend Illiad from 1 C rank total damage before breaking. Since this shield is directly on Illiad's body, it forms instantly.
Duration: Until Broken
Cooldown: 2 Posts

Spell Name: Glacial Drifting
Rank: D
Magic Cost: 10
Type: Defensive
Element: Ice
Spell Effect: Illiad freezes the moisture on his body, allowing his skin to enhance its natural defenses through the use of magic. This allows Illiad to block up to C rank damage total, and does not keep him from moving. Since this shield is directly on Illiad's body, it forms instantly.
Duration: Until Broken
Cooldown: 2 Posts

Spell Name: Icicle
Rank: C
Magic Cost: 20
Type: Offensive
Element: Ice
Spell Effect: Due to Illiad's magic, this spell may be initially formed anywhere within 5 meters of his body, and this includes forming directly on his body. A small ball of ice, two inches in diameter, forms almost instantly (.05 second delay). Upon forming, Illiad may activate this ball to send a solid spear of ice from it. This spear travels at 10 m/s and can travel up to fifteen meters. The spear itself is one inch thick. This spear may pierce up to 1/4 of an inch into the human body. If Illiad does not activate the ball of ice within the post it is formed, it disappears and goes on cooldown.
Duration: Instant
Cooldown: 3 Posts

Spell Name: Piercing Cold
Rank: C
Magic Cost: 20
Type: Offensive
Element: Ice
Spell Effect: Due to Illiad's magic, this spell is initially formed anywhere upon his own body. Since this forms upon his body, it is formed instantly. Wherever it is formed, he can then shoot a spear of ice from his body from that location. This spear travels at 10 m/s and can travel up to fifteen meters. The spear itself is one inch thick. This spear may pierce up to 1/4 of an inch into the human body. If Illiad does not activate this spell within the post that it is formed, it disappears and goes on cooldown.
Duration: Instant
Cooldown: 3 Posts


Last edited by Illiad on Wed Dec 23, 2015 8:01 pm; edited 2 times in total
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Knux Shi
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PostSubject: Re: Illiad's Starting Spells   Fri Dec 18, 2015 7:27 pm

Illiad wrote:
Spell Name: Encasing Ice cant be invis, it would reflect light off just like any ice would. You can make it nearly clear but with a glare. It just has to be seen
Rank: D
Magic Cost: 10
Type: Defensive
Element: Ice
Spell Effect: Encasing freezes the air that is in immediate contact with Illiad, causing an extremely thin sheet of ice to encompass his body. This ice does not keep him from moving, and actually moves with him. This ice is invisible to the naked eye, however, it will defend Illiad from 1 C rank total damage before breaking. Since this shield is directly on Illiad's body, it forms instantly.
Duration: Until Broken
Cooldown: 2 Posts

Spell Name: Chills
Rank: D
Magic Cost: 10(5)
Type: Supplementary
Element: Ice
Spell Effect: While ice isn't exactly known for its speed, this magic has found a way to enhance the users speed. This spell allows Illiad to run at 7 m/s, and dash at 9 m/s once per post.
Duration: Sustained
Cooldown: 2 Posts

Spell Name: Glacial Drifting
Rank: D
Magic Cost: 10
Type: Defensive
Element: Ice
Spell Effect: Illiad freezes the moisture on his body, allowing his skin to enhance its natural defenses through the use of magic. This allows Illiad to block up to C rank damage total, and does not keep him from moving. Since this shield is directly on Illiad's body, it forms instantly.
Duration: Until Broken
Cooldown: 2 Posts

Spell Name: Icicle If you summoned this in your body would it not hurt you?
Rank: C
Magic Cost: 20
Type: Offensive
Element: Ice
Spell Effect: Due to Illiad's magic, this spell may be initially formed anywhere within 5 meters of his body, and this includes forming within his own body. A small ball of ice, four inches in diameter, forms almost instantly (.05 second delay). Upon forming, Illiad may activate this ball to send a solid spear of ice from its body. This spear travels at 10 m/s and can travel up to fifteen meters. The spear itself is one inch thick. This spear may pierce up to 1/4 of an inch into the human body. If Illiad does not activate the ball of ice within the post it is formed, it disappears and goes on cooldown.
Duration: Instant
Cooldown: 3 Posts

Spell Name: Piercing Cold Same as before wouldnt creating this within you be harmful to yourself?
Rank: C
Magic Cost: 20
Type: Offensive
Element: Ice
Spell Effect: Due to Illiad's magic, this spell is initially formed anywhere within his own body. Since this forms within his body, it is formed instantly. Wherever it is formed, he can then shoot a spear of ice from his body from that location. This spear travels at 10 m/s and can travel up to fifteen meters. The spear itself is one inch thick. This spear may pierce up to 1/4 of an inch into the human body. If Illiad does not activate this spell within the post that it is formed within his body, it disappears and goes on cooldown.
Duration: Instant
Cooldown: 3 Posts

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Illiad

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PostSubject: Re: Illiad's Starting Spells   Sat Dec 19, 2015 10:55 am

Editted the first spell.

As for Icicle and Piercing Cold- When it comes to Illiad's own body and his ice magic, it's like Illiad is a source of ice itself. Hence the name "Ice Core" for the magic- He is the core itself for which this magic is born, and that is why he can form this magic from anywhere within his affected zone. This includes his own body. The fact that he could create the spells from within his own body, without harming himself, was specified in my magics description on my profile, which was approved. I'm hoping that means my spells should be fine, as they adhere to my description perfectly?

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PostSubject: Re: Illiad's Starting Spells   Sat Dec 19, 2015 11:08 am

I'm going to have staff re-look at your app. And come to a vote, you will keep your magic we are just going to try and make it fair.

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Illiad

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PostSubject: Re: Illiad's Starting Spells   Mon Dec 21, 2015 4:51 pm

So these spells should be approved now?

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PostSubject: Re: Illiad's Starting Spells   Wed Dec 23, 2015 6:05 pm

Spell Name: Chills- How does increase your speed?

The lat two spells still state from within your body.

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PostSubject: Re: Illiad's Starting Spells   Wed Dec 23, 2015 10:49 pm

I think it's better now.

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PostSubject: Re: Illiad's Starting Spells   Thu Dec 24, 2015 10:15 am

Kool, all good my friend. Approved

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